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This IDC study forecasts digital PC gaming through 2027 worldwide and in four regions: North America, Western Europe, Asia/Pacific (including Japan), and a combined rest of world (ROW) region. From a gamer perspective, the digital PC gaming...
Asana held its Work Innovation Summit in New York City on October 3, 2023. Several hundred Asana customers met with executives at the company's first U.S. gathering since the COVID-19 pandemic. Announcements centered on extending the Asana ...
Smartsheet ENGAGE was held in the new Seattle Convention Center, September 19-21, 2023. Sold out over a month in advance, over 3,000 Smartsheet customers and partners from around the world gathered to hear new announcements, but more so, to...
This IDC Perspective examines three basic types of video games: paid games, classic free-to-play (F2P) games, and live service games. The performance of these game types is considered from a monthly user, revenue, and mergers and acquisitio...
This IDC study examines the cloud-streamed gaming market from 2019 through 2027. It considers users (MAUs), hours of use (in billions), and revenue (in millions of dollars) worldwide in four geographic regions: North America, Western Europe...
Salesforce held its annual Dreamforce conference from September 12 to 14, 2023, bringing over 40,000 people to San Francisco's Moscone Center. Key announcements were centered on AI, including the launch of the Einstein 1 Platform and Slack ...
The Runtime Fee policy announced last Tuesday (September 12, 2023) by Unity Technologies, a leading game development software and services company based in San Francisco, drew the ire of prominent game studios. IDC does not believe the prop...
本調査レポートは、国内キャリアMEC(Multi-Access Edge Computing)サービス市場の見通しについて整理し、2023年~2027年の市場規模予測を行うものである。「キャリアMEC市場の発展の在り方として、基本的には、市場競争と各企業の設備投資に任せるとしても、市場原理にのみ従っていては、データ活用によるマネタイズとキャリアMECへの設備投資の好循環が生まれにくい可能性がある。この課題は、通信事業者が単独で考えるのではなく、長期的ビジョンに基づき、通信業界...
This IDC Market Analysis Perspective (MAP) provides a high-level view of the video game industry in 2023 and forecasts key market segments through 2027. Typical weekly hours of gameplay, retail spending, and a range of other metrics are exa...
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