target audience: TECH BUYER  Publication date: Oct 2024 - Document type: IDC FutureScape - Doc  Document number: # US52634024

IDC FutureScape: Worldwide Future Consumer 2025 Predictions

By: 

  • Greg Ireland Loading
  • Kelly Brown Loading
  • Adam Wright Loading

Content



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Table of Contents


  • IDC FutureScape Figure

    • Figure: IDC FutureScape: Worldwide Future Consumer 2025 Top 10 Predictions

  • Executive Summary

  • IDC FutureScape Predictions

    • Summary of External Drivers

    • Predictions: Impact on Technology Buyers

    • Prediction 1: In 2025, More than 40% of Video Content Viewed by Consumers Will Be Via Social Media Apps as the Transformation of the Consumer Video Ecosystem Progresses

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 2: In 2025, University-Educated Consumers Will Be a Third More Likely to Use Key Wellness-Related Apps and Services than Non-college-Educated Consumers

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 3: Millennials Continue to Be the Sweet Spot for Consumer Tech Adoption, and in 2026, They Will Be 25% More Likely than Gen Z Consumers to Be Enthusiastic Adopters of New Technologies

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 4: In 2026, Consumer Users of GenAI Will Reach 5 Billion Worldwide

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 5: In 2027, AI Will Be a Standard Feature in Consumer Data Storage Solutions, with Over 60% of Platforms Offering AI-Powered Organization, Search, and Security Functionalities

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 6: In 2027, More than 60% of Users of Key Consumer Digital Content Services Will Be Nonbuyers

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 7: In 2028, Two-Thirds of Consumer Content Creators Will Use GenAI in Their Video Content Creation Workflow

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 8: In 2028, Consumers Worldwide Will Generate More than 9TB of Data per Person per Year

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 9: In 2028, Consumers Who Earn Income Participating in the Digital Economy Will Reach 1.5 Billion

    • Associated Drivers

    • IT Impact

    • Guidance

    • Prediction 10: In 2029, Global Consumer Spending on Digital Goods and Services Will Reach $1.2 Trillion

    • Associated Drivers

    • IT Impact

    • Guidance

  • Advice for Technology Buyers

  • External Drivers: Detail

    • Customer Experience Squared — Consumer and Citizen Expectations for Digital Services

    • AI-Driven Business Models — Moving from AI Experimentation to Monetization

    • Battling Against Technical Debt — Overcoming Hurdles to IT Modernization

    • Responsible and Human-Centric Technology — Ethics in the Enterprise

    • The Drive to Automate — Toward a Data-Driven Future

    • Expanding Digital Security Frontiers — Fortification Against Multiplying Threats

  • Learn More

    • Related Research